The paleblood hunt pdf download






















The only problem I see here is that the pdf is optimized for a digital version, and the pages wont follow the phisical book style, but if you are fine with that, go ahead: My intetntion is to make a phisical version as soon as I find time. I'll post photos and the pdf version as well when it happens. Secrecy would no longer be enough, and so the Workshop was retired and sealed. These hunters, also known as Holy Blades, are what remains of an ancient line of heroes that date back to a very early age of honour and chivalry.

Ludwig had a very different approach to hunting beasts than his predecessors in the Workshop had, which we can see from the details found in the weapons of choice of Healing Church Hunters. It is said that the silver sword was employed by Ludwig, the first hunter of the church. When transformed, it combines with its sheath to form a greatsword. The Healing Church workshop began with Ludwig, and departed from old Gehrman's techniques to provide hunters with the means to hunt more terrifying beasts, and perhaps things still worse.

It is said that this rifle was employed by Ludwig, the first hunter of the Church. Its long, heavy barrel makes up in range for what it lacks in reload speed. Ludwig's Rifle exhibits several departures from the workshop's design, suggesting that the Church anticipated much larger inhuman beasts. These Hunters no longer hid in the shadows, they walked openly, wielding their weapons.

After Old Yharnam, it had become painfully clear to the Healing Church that only more and more dangerous creatures would arise from the Old Blood, and so more powerful weapons would be required.

Ludwig sought to deal with the Scourge of the Beast in a very different manner than his predecessors. An individual would succumb and the Hunters would quietly remove them in the middle of the night, leaving the population none the wiser. With Ludwig however, a new approach was taken: Do not ignore the populace; arm the populace. This hunter's attire was made for new recruits, and has excellent straightforward defense. But not nearly enough to allow an ordinary man to stand any real chance against the beasts.

Arm the population, inform them, and work alongside the citizens of Yharnam to battle the beasts. The Church called for the Hunts. It would, unfortunately, cause a sort of never-ending cycle.

Beasts rise, in order to combat the Beasts the citizens rise up, imbibe in the Old Blood, and strike them down. As it was, clerics transformed into the most hideous beasts. Hunters would become drunk on blood, addled by it, intoxicated by it. The Hunters would become a threat. And so it was that we find ourselves now faced with a different group, one that seems to be particularly mysterious: The Hunters of Hunters. There are no humans left. They're all flesh-hungry beasts, now.

These watchmen admonish those who have become addled with blood. Be they men or beasts, anyone who has threatened the pledgers of the "Hunter" oath surely has an issue with blood.

The Hunters of Hunters, it would appear, are an order old as the Workshop itself, tasked with disposing of Hunters who have been lost to the intoxication of the Old Blood. It is interesting that it specifies that the Hunters of Hunters are typically outsiders. Eileen herself speaks with an accent unlike a Yharnamite. Perhaps, whoever the Hunters of Hunters are, it was decided that Yharnamites, blood-drunk that they were, were not to be trusted with this important task.

Where on earth did they come from? The first Hunter of Hunters came from a foreign land, and gave the dead a virtuous native funeral ritual, rather than impose a blasphemous Yharnam burial service upon them. With the hope that former compatriots might be returned to the skies, and find rest in the Hunter's Dream. This is my last chance. One of the oldest weapons of the workshop. Splits into two when activated. The weapon's warped blades are forged with siderite, a rare mineral of the heavens.

Its blade is forged with siderite, said to have fallen from the heavens. Exactly what connection Gehrman has to the Hunters of Hunters is unknown. Whatever their reasons, their methods are clear: find Hunters who have succumb to bloodlust and end them. Father Gascoigne is the first official boss in Bloodborne. Gascoigne serves as the first true boss fight in the game, and he is one that serves as a very cold wake-up call to the player. Like many Souls veterans, I walked into Bloodborne with a very specific mindset: caution.

Study the opponent, look for weaknesses, wait for their guard to be down, strike once, back, watch, strike. Gascoigne seems to be placed so early in the game specifically for players like that. Gascoigne has the exact same tools that the Hunter can wield.

He uses a Hunter Axe as his weapon and a Blunderbuss as his firearm. He can be staggered, and he can stagger. Really the only difference between Gascoigne and the Hunter is the insanely aggressive manner in which he fights. Gascoigne charges with blind abandonment, he weaves through the fight swiftly, dodging attacks and keeping pressure on the Hunter. So why is he slaughtering you?

Passivity is no longer a valid strategy, in order to master Bloodborne the player must be swift, aggressive, and unrelenting like Gascoigne.

He will succumb fully to the Scourge, becoming a powerful Beast that will relentlessly assault the Hunter. The PC Hunter was one such individual, as was Gilbert and likely many others. Seeing as Gascoigne wears attire similar to that of a Healing Church Watcher and wields the weapons of the Workshop, he was clearly trained as a Healing Church Hunter after he came to Yharnam.

Then, please, will you look for my mum? Daddy never came back from the hunt, and she went to find him, but now she's gone, too I'm all alone Though he had left the Church, he still rose up to cleanse the streets, along with the rest of Yharnam. It's so big and You won't miss it. He turns to face the Hunter, having finally succumb to the Old Blood. On a nearby balcony, a red brooch dangles from the corpse of a dead woman.

But how did it all come to this? What happened to Ludwig? What is the story behind Father Gascoigne? And why is Eileen in Yharnam? Everything changed after Old Yharnam. The Church, seen as saviors, were now in control. No longer did they require secrecy, instead they flourished and gained power. With this power and with the spread of the Scourge, the Workshop was retired and replaced with the Healing Church Hunters, led by a Hunter named Ludwig.

Ludwig was a courageous, honorable, and chivalrous man who took a new approach to the Hunters by recruiting openly, training the population of Yharnam to combat the dangers of the hunt, and working on designing new weapons to eliminate the Beasts without issue.

Ludwig was the heir to a legacy of ancient heroes known as the Holy Blades, dating back many generations. It is described as follows: "Attire of tomb prospectors who explore the old labyrinth on behalf of the Healing Church. The Healing Church traces its roots to Byrgenwerth, and is therefore aware of the ruins' true importance.

They contain much more than mere hunter trinkets, indeed, they hide the very secrets of the old Great Ones. Ludwig wielded a Holy Blade and a Rifle, his weapons of choice. Along with them, he wore Tomb Prospector Attire, or at least he did at one point. Maybe he simply wanted the Truth, to know where the Scourge came from. What he found was the Holy Moonlight Sword.

When blue moonlight dances around the sword, and it channels the abyssal cosmos, its great blade will hurl a shadowy lightwave. The Holy Moonlight Sword is synonymous with Ludwig, the Holy Blade, but few have ever set eyes on the great blade, and whatever guidance it has to offer, it seems to be of a very private, elusive sort. It must have been fate, that the heir to the legacy of the Holy Blades would find such a weapon. With it in hand, Ludwig truly did become the Holy Blade, a hero to the people who feared the Scourge of the Beast, and a leader to the Church Hunters who followed him into battle.

It would seem that Ludwig kept it very close to him, not allowing the others to lay eyes upon it. My true mentor… My guiding moonlight The Holy Moonlight Sword was more than just a blade.

The blade offered Guidance to Ludwig, as is described by the Guidance rune: "When Ludwig closed his eyes, he saw darkness, or perhaps nothingness, and that is where he discovered the tiny beings of light. Ludwig was certain that these playful dancing sprites offered "guidance" and emptied Ludwig of his fears at least in the midst of a hunt.

He closed his eyes and followed the guidance of the Moonlight Sword as he cut down beasts. He had no fear in his heart, and became a weapon for the Healing Church. Just a hair, a fleeting thing, yet I clung to it, steeped as I was in the stench of blood and beasts.

I never wanted to know, what it really was. Really, I didn't. He would suffer any denigration if it meant that goal could be achieved. In the end, Ludwig became further and further steeped in bloodshed. With each swing of the Holy Moonlight Sword, he descended further into beasthood.

With Ludwig gone, the Healing Church Hunters slowly began to fall apart. Organized Hunts became mobs as Yharnamites wandered the streets, dragging the infected out and burning them at the stake. The Hunters themselves began to rely more and more on Communion for strength, the Healing Church administering more Old Blood to their Hunters in order to give them the power to vanquish the Beasts.

One of these Hunters was Father Gascoigne. Gascoigne had come to Yharnam in search of a cure to his disease, seeing the famous Blood Ministration of Yharnam as his last chance at salvation.

It was there that he was trained as a Hunter, possibly by a man named Henryk. Gascoigne and Henryk would quickly become a powerful duo, partner Hunters and good friends.

I love you almost as much as mum and dad, and grandad! But Henryk is not himself any longer, he has succumb to the Old Blood. Perhaps Gascoigne convinced Henryk, in his old and weakened state, to accept Communion from the Healing Church.

The old Workshop Hunter was likely wary of the Old Blood, but was convinced by his son in law, the father of his grandchildren, to accept the Ministration. Gascoigne too had accepted the Ministration, but in his case there were complications.

It plays one of daddy's favorite songs. And when daddy forgets us we play it for him so he remembers. Mum's so silly, running off without it! Father Gascoigne had come to Yharnam in search of a cure to his mental illness, but the Blood Ministration had failed.

Even the tainted blood of the Great Ones could not fix the bouts of insanity he suffered. Viola, his beloved wife, would play him a lullaby. It would ease his mind and help him to stay grounded and sane. But Gascoigne, intoxicated as he was with the Old Blood, continued to Hunt and continued to accept Communion, the Ministration of Blood.

When Gascoigne failed to return from the Hunt, Viola left her children locked inside and fled to find him, to bring him home… but she forgot the music box. When she found him, he was drenched in blood, killing man and beast alike. She pleaded with him to come home, to remember her. But he would have none of it. Viola died that night, killed by the man she loved. If the player uses the music box in the fight against Father Gascoigne, he suffers noticeable pain.

He grasps his head, muttering and moaning. How else could he possibly react, as he remembers the terrible things he did to his beloved Viola? Henryk soon goes searching for Viola and Gascoigne, fearful of what may have happened to them.

His tragically long life would be ended by Eileen the Crow, Hunter of Hunters. A burden you may choose to carry. If the Hunter assists Eileen in killing Henryk, then after the Blood Moon has risen they will find Eileen mortally wounded in front of the Grand Cathedral.

I'm just going to have a short rest. Oh, don't worry, I've taken blood. Enough to save an old woman. No more dreams for me. T his is my last chance. What a fool I am, I'll have to tread carefully. But that thing still lies in wait. Turn back. This is my score to settle. Many years ago, Gehrman founded the Workshop. Both weapons were forged of siderite by Gehrman, The First Hunter.

Gehrman was not alone as a Hunter, he had several apprentices who he trained to carry on his legacy. It is said that he was an apprentice to old Gehrman, and a practitioner of the art of Quickening, a technique particular to the first hunters. It is a very difficult fight. It would seem that Eileen came to Yharnam with the goal of hunting down this mark, the Bloody Crow; along the way she slew Henryk and would have slain Gascoigne if the Hunter had not beaten her to the punch.

We know very little of the Bloody Crow, but we can see that he wields a Chikage blade and has strong ties to Cainhurst, with his use of Numbing Mist and his dropping of a Blood Rapture rune. Most bizarre is that he wears the Crowfeather Garb of a Hunter of Hunters.

Here we can paint a possible picture:. In the infant days of the Workshop Gehrman trained his apprentices and gave one of them the Blades of Mercy. Mercy is a central theme to Gehrman, it appears to be his goal to grant mercy to Hunters who either are trapped in the Dream or have succumb to bloodlust.

This apprentice he tasked with the important job of acting as an unseen watcher of the Workshop, forming a new order of people separated from Communion and the Old Blood of Yharnam. What happened next is very unclear and for the most part completely unexplained. Perhaps this apprentice traveled to Cainhurst, or perhaps traveled into the hinterlands to train the next Hunter of Hunters who would travel to Yharnam.

Whatever happened, we can see the results:. The Bloody Crow of Cainhurst, possibly the first Hunter of Hunters or possibly the one who supervised and trained Eileen.

Eileen wishes to put him to rest, to grant him mercy. But what fascinated me the most about Eileen is what happens if the player never encounters her at all.

Eileen accuses the Hunter of succumbing to bloodlust. Indeed, the Hunters themselves are being manipulated by the Great Ones into carrying out their eldritch tasks.

What if there were no more Hunters, none left to seek the blood or carry out the will of the Blood Moon. Would the nightmare end? Think of the way we as players thrill every time we slay a boss, how we rush to the Dream to grow stronger, how we want only to continue hunting, to continue growing in power. Look at you, just the same as all the rest Chapter Five: Valtr, The League,. Just think, now you're all set to hunt and kill to your heart's content! The Beasts and the Kin. These are the two types of enemies that we face in Bloodborne.

One is born of the Scourge of the Beast, humans tainted from the influence of the Old Blood. The other are ascended humans, who have purged their body of the Scourge and have become Kin of the Cosmos, pure beings. To try and pinpoint what this thing is let us examine Valtr, the Beast Eater, and his League of confederates. We first encounter Valtr in the Forbidden Woods, where he introduces himself to the player. Members of the League cleanse the streets of all the filth that's spread about during the hunt.

Like any half-decent hunter ought to, you know? Haven't you seen enough of these wretched beasts, freakish slugs, and mad doctors?

Sentence these fiends to death. According to the Constable Garb, worn by Valtr, there is a rather popular fable in Yharnam. The constables became victims of the beast, except for one survivor, who in turn devoured the creature whole, all by himself.

It was when Valtr consumed a Beast, an utterly unholy act, that an Oath Rune was born within him: Impurity. Confederates of The League hunt to discover vermin. Vermin writhe within filth, and are the root of man's impurity. Crush all vermin without hesitation. When Valtr performed such a tainted act, he gained the Impurity Rune and the ability to see Vermin, and with this ability he formed the League.

We only know of three confederates, other than Valtr. The first is Yamamura the Wanderer, who is described by his garb as: "Garb of a distant Eastern land, worn by Yamamura the Wanderer.

This Eastern warrior pursued a beast for honorable revenge, then became a hunter of the League. But when he stared straight into impurity, it drove him mad.

So while Yamamura plays a relatively minor role in the League, two more significant figures are the Madaras twins. The twins grew up in silent kinship with a poisonous snake. Eventually they learned human ways, and became hunters.

When they discovered vermin even in their beloved snake, the younger brother is said to have murdered the older. What was the forbidden research of the villagers? What twisted discovery brought Yamamura to madness? And most importantly, what are the Vermin?

The beast, however, turned and devoured the constables one by one. The sole survivor was Valtr, who slew the beast and, in some twisted, maddened hunger for revenge, devoured the beast in turn.

When Valtr turned and gazed throughout the city of Yharnam he found he could now see those who had become impure, tainted with filth. Two confederates of the League would be the Madaras Twins, wild folk from the Forbidden Woods who were trained in the art of hunting.

The Madaras twins had a great love for their beloved poisonous snake, alongside whom they had grown up together.

The poisonous snake grew uncontrollably, raised on a healthy diet of beast entrails. But what research was occurring in the Forbidden Woods? The Healing Church was, at this time, using the Forbidden Woods and the nearby poisonous swamp as their laboratory for the research and development of Ashen Blood. The Healing Church was studying the parasitic leeches found in the poisonous swamp, not only to develop it for use in Old Yharnam, but also to discover the source of the poison.

The source of the poison, of the filth. Where did this poison come from? Vermin, found hidden within filth, are only seen by League confederates, and are the root of man's impurity. The League has assumed the task of finding and crushing all vermin. Perhaps there is some mercy in the madness. Those who wish to see vermin can, and those who choose to are provided with boundless purpose.

The poison swamp was teeming with Vermin, unseen by those who had not committed the Impurity Rune to memory. As the Madaras twins slaughtered the infected, Vermin-riddled beasts and fed them to their snake, the creature became tainted and riddled with the parasitic creatures.

This is the source of the Snake Parasite of the Forbidden Woods. Vermin infested the local wildlife, and in turn the wildlife infested the villagers. The Snakes spat poison at their enemies, the Ashen Blood turned against the very people who had developed it in the first place. Ashen Blood, the poison, the Vermin. Perhaps it is the case that all cases of poison in the game are cases of Ashen Blood, and in turn are caused by the Vermin. After all, the antidote tablets that were used to treat Ashen Blood are still in circulation today.

If we look at the Nightmare Frontier, for example, we can recall the poisonous swamp that loveable, trustworthy Patches knocks us into. Here we find countless leeches, and large creatures known as Crawlers. Interestingly enough, the Crawlers do not take extra damage as either Beasts or Kin.

They are something else: Vermin. Infesting the Loran Silverbeasts we even find more maggots, likely teeming with Vermin themselves.

We as players of a videogame are so conditioned to think of poison as some random, nameless, vague side effect that we never stop to think what this poison actually is, and if it has a root cause. This brings us to the Bloodlickers. Large, flea-like creatures, they are first discovered in Cainhurst alongside a group of parasitic leeches. While described as beasts, interestingly enough they do not suffer from damage bonuses against beasts.

Not kin, not beast: Vermin. What if the Vermin were to infest a human? Not just one or two vermin, but an entire colony of the parasites squirming and writhing within the blood of a human being. No doubt they would be tainted. No doubt they would be forbidden. No doubt they would be Vile. It was there that the first of the inhuman Vilebloods was born. The Vilebloods are fiendish creatures who threaten the purity of the Church's blood healing. The Ruler of the Vilebloods is still alive today.

And so, to honor my master's wishes, I search. For the path to Cainhurst Castle. If you're like me, you were excited the very moment the Stagecoach pulled up to greet you at Hemwick. The journey to Cainhurst Castle and the exploration of the new area provides a nice breath of fresh air and a pleasant interruption in Bloodborne in which we are shown a whole new area with a whole new mystery.

Cainhurst is an area unlike any other in Bloodborne. To be perfectly honest A forsaken Castle ruled by an Undead Queen. The weeping ghosts of murdered women wandering haunted chambers. Man-eating gargoyles lying in wait to ambush unsuspecting prey Really, the area would fit much more into Demon's Souls than it does into Bloodborne. Cainhurst is so unlike any other area in Bloodborne, even from a gameplay perspective. After all, Cainhurst is the only area in the game that offers a Dark Souls-style Covenant for the player to join.

So to get to the bottom of the mystery of Castle Cainhurst let's start by taking a look at Cainhurst itself, what we know about it, what we can glean, and what monsters wander its halls. While in Yharnam blood is an object of worship, in Cainhurst blood is an object of desire. The Nobles of Cainhurst were elitist and aristocratic, enjoying form and elegance over strength or functionality, as described the Knight's Set: "Attire of the knights of Cainhurst.

Not a member of Pastebin yet? Sign Up , it unlocks many cool features! View Test Prep - Paleblood bltadwin. The Paleblood Hunt is an in-depth exploration behind the lore ebook, 2nd ; Finalized, pages. Published by Redgrave. More Details. DWF is a secure file format developed by Autodesk. The only problem I see here is that the pdf is optimized for a digital version, and the pages.

The gameplay is solid; the world is compelling; the characters are interesting. Click Get Books and find your favorite books in the online library. Create free account to access unlimited books, fast download and ads free!



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